Keiichiro Toyama, the legendary creator of Silent Hill, recently shared his thoughts on the closure of Tango Gameworks, the studio behind titles like The Evil Within and Ghostwire: Tokyo. The industry has been buzzing with discussions on innovation and survival in an increasingly competitive market. Toyama’s words resonate strongly: «Not changing everything every time could be the key to living and surviving.»
In a recent interview, Toyama explains how he sees FromSoftware, the studio behind the acclaimed Elden Ring, as an example to follow for success. Games like Dark Souls, Bloodborne, and Sekiro: Shadows Die Twice may differ in themes and settings, but they share a common DNA that defines them as works of the studio. This identity has been the key to FromSoftware’s success. Rockstar Games, known for the consistency of its open worlds and deep narrative in Grand Theft Auto and Red Dead Redemption, is another example.
In contrast, Tango Gameworks, despite the critical acclaim received for The Evil Within, ventured into different genres with its subsequent releases, moving away from its roots in horror. Hi-Fi Rush, a rhythm action game, and Ghostwire: Tokyo, a first-person action shooter with elements of horror and exploration, were praised but did not achieve the same commercial impact.
Microsoft’s decision to close Tango Gameworks, along with other industry layoffs like the closure of Arkane Austin, adds a paradox to the pursuit of innovation when choosing a development path. While experimentation and exploring new horizons are essential for growth, Toyama believes that the key to survival in such a competitive market may lie in finding a balance between innovation and preserving identity.
«The balance between routine and preserving the style of your games is relevant,» says the Silent Hill creator. Finding a balance between the two will be crucial for studios like Tango Gameworks to avoid becoming victims of trends and algorithms. Toyama’s perspective serves as a reminder that survival does not mean giving up essence but rather adapting and reinventing it within a recognizable framework.
In conclusion, Toyama’s insights shed light on the challenges faced by game development studios in an ever-evolving industry. Finding a balance between innovation and staying true to one’s identity is a delicate dance that can determine the success or failure of a studio. As the industry continues to push boundaries and explore new territories, maintaining a sense of self amidst change is crucial for long-term survival.